Alternate Formula One Current Era rules

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Revision as of 03:44, 20 April 2015 by KlonIsYourGod (talk | contribs) (These rules need to be OOC)
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Work in progress

1 Entries

1.1 Any user of the GP Rejects board may run a team in Alternate Formula One - Current Era
1.2 Any user running a team in Alternate Formula One agrees to fulfill deadlines given by the administration unless external circumstances prevent this.
1.3 The grid size is limited to thirteen two-car teams.
1.3.1 Any user not in charge of one of the thirteen active two-car teams may join the waiting list and will be given new teams in order of joining the waiting list whenever a user decides to not continue running his team or violates rule 1.2.
1.3.2 Should less than 13 users be running a team and should there be no users on the waiting lists, the administration may ask teams chosen at its discretion to run four cars. Those teams will be provided with a sufficient budget to run four cars.
1.4 Any new team must give the administration a name, a nationality and a backstory to explain its entry into Formula One. Should the administration consider that backstory unsufficient, it may deny the entry. If an entry is denied, the user may choose a different name, nationality and backstory until an acceptable entry is achieved.
1.4.1 Existing entries may only change their name and nationality with approval from the administration.
1.5 Any new team may chose a pair of consecutive racing numbers from 3-120, with the exception of numbers 4, 13, 17 and 69. These racing numbers will be used for every racing weekend the team enters.
1.5.1 Any team must give the administration an in-character reason for using their numbers.
1.5.2 Any team may only change their racing numbers with the approval of the administration
1.5.3 The team that has hired the reigning World Drivers Champion will compete during any F1 race the reigning World Drivers Champion is entered for with the racing numbers 1 and 2.

2 Budget

2.1 Each team has a budget. This budget is used to pay for the chassis and chassis upgrades, purchase engines, hire drivers and take part in mid-season testing.
2.1.1 At no point during the season may a budget sink below €0. Any upgrades and driver signings that would cause such a development are considered invalid. The only point during which a team may have a budget below €0 is before the start of the driver market.
2.1.2 Each team whose budget at the start of the season is not sufficient to pay for a chassis, purchase any engine at average price and hire two drivers on minimum wage, even after accounting for sponsorship, is considered bankrupt. The user running the team will be replaced with a user from the waiting list.
2.2 Each new team for a new will be given a starting budget based on the average budget of all teams that were not considered bankrupt as described in rule 2.1.2.
2.3 Any user joining from the waiting list as described in rule 2.1.2 will be asked whether he wants to run the current team or start a new one. Should he choose to run the current team, he is assigned the budget for a new team as described in 2.2 plus €10,000,000 and will be obliged to fulfill any given driver and engine contracts.
2.3.1 The new user is not obliged to give or take any options in given driver and engine contracts, even if eventual conditions are fulfilled.
2.3.2 If a bankrupt team is considered too significant by the administration to consider bankrupt, new users instead may only chose to take the team as described in rule 2.3 or pass it on to the next team on the waiting list.

3 Drivers

3.1 Any user may not have more than three drivers whoms DECs he owns enter a F1 race.
3.1.1 Temporary exceptions to rule 3.1 may be given by the administration.
3.1.2 No driver whoms DEC is held by the administration may enter a race except as a penalty driver as described in rule ... .
3.3 Any team may enter up to five different drivers each season. Should external circumstances require so, the team may request permission to exceed this limit with the administration.
3.4 At any time, a team must have two active racing drivers. Should one racing driver be unable to race due to penalty or injury, the team may hire a replacement.
3.4.1 If a team needs to replace a driver between the first and the second race of a weekend, they may either use their own driver coach or their own or any other team's Friday tester as described in rule...
3.4.2 Should a team fail to find a mid-weekend replacement, the car without a driver will not be taking part in the second race of a weekend and the offending team will be fined €3,000,000
3.5 Each driver entered by a team must have a contract with the team entering him. The administration must be informed of the full details of each contract.
3.5.1 Each contract must state the amount of races it is valid for, the precise amount of money the driver is owed per season, the role of the driver in the team and any options/clauses.
3.5.2 Replacement drivers as described in rule 3.4 and rule 3.4.1 do not need to have a contract provided.
3.6 Real-life drivers that are offered a contract will have their response decided with a weighted RNG. Fictional drivers will have their response decided by the DEC owner
3.6.1 Should the administration consider a response to a contract offered to a fictional character out-of-character, it may veto the contract and determine what wage the driver would accept.
3.6.2 Each real-life driver has at least a one percent chance of rejecting all offers.
3.7 Each driver is entitled to a minimum annual wage of €1,000,000.
3.8 No driver that has never entered a F1 race may earn more than €8,000,000.
3.9 All drivers entered for a F1 race must be in possession of a superlicense. Superlicenses are awarded to any real-life driver who has taken part in 20 car races and scored 5 of either pole position, fastest lap of the race or race victories and any fictional driver who has taken part in 20 canon races and scored 5 of pole position, fastest lap of the race or race victories.
3.9.1 Superlicenses are automatically awarded to any driver that has entered at least one race of the last four seasons.
3.9.2 Any driver that does not fulfill these requirements can be awarded a superlicense at the administration's discretion after the driver has taken part in at least one mid-season test.
3.10 Outside of two active drivers, each team may sign one third driver. The role that third driver may take depends on his age and experience. Any team using a third driver must clarify his exact role. No third driver may be used for more than one role.
3.10.1 A Friday Tester works on improving the car outside of the upgrade token system. Any driver who has entered at least 5 F1 races may be a Friday Tester
3.10.2 A Simulator Tester works on improving his skills. Any driver who has never entered a F1 race may be a Simulator Tester.
3.10.3 A Driver Coach offers his experience to younger drivers. Any driver above the age of 33 may be a Driver Coach.
3.11 Any team may sack any of their drivers at any point during the season without giving reasons. The driver is owned a compensation equal to the quotient of the drivers annual wage divided by the number of races left on his contract. 3.11.1 If the compensation would be less than €2,000,000, the driver is owed €2,000,000 instead.
3.11.2 A team may sack a driver without paying compensation if the driver to be sacked has less than 10 % of the World Drivers Championship of his teammate if the teammate has at least 75 world championship points or has publicly expressed an unmistakeable willingness to leave his team.
3.11.3 Any driver may leave their current team with one race weekend notice if the team has dropped six places below their finishing position in last year's World Constructors Championship at the time of the departure.